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projects:fibuatargets [2011/06/12 00:13] – created Jakob Schytz | projects:fibuatargets [2013/04/08 15:47] (current) – external edit 127.0.0.1 | ||
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+ | ====== FIBUA Targets ====== | ||
+ | * Timer | ||
+ | * 5-6 mobile targets | ||
+ | * Breach sensor | ||
+ | * Controller | ||
+ | * Interface | ||
+ | * Power source | ||
+ | |||
+ | |||
+ | ===== Parts Explained===== | ||
+ | |||
+ | === Timer === | ||
+ | Big 10x60 cm LED timer which starts counting up when the strike team enters the room.\\ | ||
+ | After the last target is hit the timer should stop and display the time until reset for next round. | ||
+ | |||
+ | === Targets === | ||
+ | |||
+ | 20x20 cm metal plates, when hit the target turns - 90 degrees and should register a hit.\\ | ||
+ | When reset the target should either:\\ | ||
+ | 1. wait until the lightbeam is broken and turn + 90 degrees to reveal it self\\ | ||
+ | or\\ | ||
+ | 2. turn immediately + 90 degrees \\ | ||
+ | and wait for hit registration.\\ | ||
+ | Each target needs a motor of some sort to turn it around. | ||
+ | |||
+ | Target prototype as of 11/6:\\ | ||
+ | {{: | ||
+ | Video of the prototype: | ||
+ | http:// | ||
+ | |||
+ | === Breach sensor === | ||
+ | |||
+ | A (hopefully) simple circuit which registers when a light beam is broken in which case all the targets should turn (if desired) and the timer should start counting. | ||
+ | |||
+ | === Interface === | ||
+ | Simple and should be operable with switches and buttons.\\ | ||
+ | A switch for singleshot/ | ||
+ | A switch for choosing between option 1 & 2 as seen in the target section.\\ | ||
+ | A button to reset\\ | ||
+ | |||
+ | ===== Progress ===== | ||
+ | As of 12/06-11 there is a semi-working prototype. But apparently the piezo-sensor on the back of the target is picking up far to much and the spike from the piezo blows out the mosfet, hence semi. | ||
+ | Need to work around this problem. |